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Terms

Terms of Use

Effective Date: January 2026

1. Disclaimer

The Mining Hub 3D Visualization Tool ("Service") is provided by Mining Hub ("Company", "we", "us", or "our") for informational and entertainment purposes only. By accessing or using this Service, you agree to be bound by these Terms of Use.

2. No Warranty

THE SERVICE IS PROVIDED "AS IS" AND "AS AVAILABLE" WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. We do not warrant that the Service will be uninterrupted, error-free, or completely secure.

3. Entertainment Use Only

This visualization tool is intended for entertainment and general informational purposes only. The data, visualizations, and information presented should NOT be relied upon for making investment decisions, geological assessments, mining operations planning, or any professional or commercial purposes.

4. Data Accuracy

Mining Hub makes no representations or warranties regarding the accuracy, completeness, reliability, or timeliness of any data displayed within this Service. Geological data, drill hole information, assay results, terrain models, and other content may contain errors, omissions, or inaccuracies. Users should independently verify all information before relying on it for any purpose.

5. Limitation of Liability

IN NO EVENT SHALL MININGHUB, ITS DIRECTORS, EMPLOYEES, PARTNERS, AGENTS, SUPPLIERS, OR AFFILIATES BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES, INCLUDING WITHOUT LIMITATION, LOSS OF PROFITS, DATA, USE, GOODWILL, OR OTHER INTANGIBLE LOSSES, RESULTING FROM YOUR ACCESS TO OR USE OF OR INABILITY TO ACCESS OR USE THE SERVICE.

6. Intellectual Property

All content, features, and functionality of this Service, including but not limited to text, graphics, logos, icons, images, audio clips, digital downloads, data compilations, and software, are the exclusive property of Mining Hub or its licensors and are protected by international copyright, trademark, patent, trade secret, and other intellectual property laws.

Restrictions: You may not reproduce, distribute, modify, create derivative works of, publicly display, publicly perform, republish, download, store, or transmit any materials from this Service without prior written agreement from Mining Hub. Unauthorized use of this Service's content outside of the Mining Hub platform is strictly prohibited.

7. Third-Party Data

This Service may incorporate data from third-party sources, including but not limited to public geological databases, satellite imagery providers, and elevation data services. We do not control and are not responsible for the accuracy, availability, or content of these third-party sources. Third-party data is subject to its own terms and conditions.

8. Privacy

Your use of this Service is also governed by our Privacy Policy. We collect minimal data necessary to provide the Service, including usage analytics and technical information for performance optimization. We do not sell personal data to third parties. For detailed information about our data practices, please refer to our full Privacy Policy.

9. Changes to Terms

We reserve the right to modify these Terms of Use at any time. Changes will be effective immediately upon posting to this Service. Your continued use of the Service following any changes constitutes acceptance of those changes.

10. Contact

For questions about these Terms of Use, please contact us through the Mining Hub platform.

Navigation & Controls

Mouse & Touch

Left-click + drag
Orbit the camera around the focus point.
Right-click + drag
Pan across the terrain. Two-finger drag on touch screens.
Middle-click + drag
Alternative pan, when a middle mouse button is available.
Scroll wheel / pinch
Zoom in and out, anchored to wherever the cursor is hovering — the spot under the cursor stays put as you zoom.
Click on a drillhole
Open the assay detail panel for that hole.

Keyboard Shortcuts

Alt+T
Top-down view, high above the terrain centre.
Alt+H
Horizontal (level) view from your current position.
Alt+N / S / E / W
Look toward north / south / east / west.
Alt+C
Re-center the camera over the terrain.
Alt+V
Cycle: your current view → top-down (over what you're looking at) → horizontal → back to where you started.
Alt+Z
Undo the last view change. Press again to swap forward — handy for A/B-comparing two angles.
Alt+M
Toggle the measurement tool. Click any drillhole, assay, vector, or terrain spot to start measuring; click again to finish.
Esc
Close the open dialog, or exit measurement mode.
Del / Backspace
Remove the currently selected measurement.

Measurement Tool

Measure straight-line distances anywhere in the scene. Each label has three numbers:

  • Total (top, bold) — the true 3D distance between the two points, i.e. the actual length of the line you drew.
  • H — horizontal (map) distance, ignoring elevation. Two points 100 m apart on a flat map are 100 m of H even if one is much higher.
  • ΔZ — vertical drop from start to end. +50 m means the end point is 50 m above the start; −200 m means 200 m below. The total is √(H² + ΔZ²).

How to use it:

  • Click the tape-measure button in the top toolbar (or press Alt+M) to enter measure mode, then click a start and end point. The tool exits automatically after the second click.
  • Right-click any drillhole, assay, or vector feature and choose Measure from here to start a single measurement without toggling the tool.
  • The cursor snaps in this priority: assay cylinder → collar top → hole bottom → vector point → vector vertex → anywhere on the trace → anywhere on a vector edge → terrain. A small ring + label under the cursor shows what you'll snap to.
  • Multiple measurements stay on screen. Click a label to select it; Del removes the selected one; the trash button in the top toolbar clears them all.

View Dropdown

The View dropdown in the top toolbar lists every preset above, including the Cycle and Previous view actions. The hotkey for each item is shown next to its name — click any item to jump straight to that view.

Layers (Hierarchy Panel)

The Layers panel lists every loaded layer for this project — drillholes, geology surfaces, 3D voxels, custom DXF, and more — so you can control what's visible in the 3D scene.

  • Checkbox on each row toggles that layer (or group) on and off. A half-filled checkbox means some children are hidden.
  • Click a group header to expand or collapse it.
  • Hide All / Show All at the top of the Layers section toggles every layer at once.
  • Right-click a row to zoom the camera to that layer's extent.

Compass

The compass (top-left of the scene) shows where north is in the current 3D view and rotates as you orbit. Drag the compass to reposition it if it gets in the way of something you're looking at.

Navigation States (when available)

If the project has saved navigation states, a Navigation panel appears on the left of the screen. Click any state to fly the camera there; use the Prev / Play / Next controls at the bottom to step through them.

Toolbar Sliders

Terrain sets the opacity of the terrain surface — drop it to see drillholes and voxels through the ground. Assay Scale (when a commodity is selected) scales how chunky the assay cylinders are.

Touch Gestures

One finger — drag
Orbit the camera around the scene.
Two fingers — drag
Pan across the terrain.
Pinch
Zoom in and out.
Tap a drillhole
Focus that hole and open its details.
Tap a coloured interval
Focuses the hole it belongs to and opens the same details.

Drillhole Details

Tapping a hole focuses it and slides its details up from the bottom of the screen — collar position, depth, orientation and the full assay table.

  • The × on the details panel closes it.
  • While a hole is focused a Return to Overview pill sits at the top of the screen — tap it to bring the whole scene back. Tapping empty terrain won't do it, so you can't lose your place by mis-tapping.

Panels

The layers button in the bottom-right corner slides the panel drawer up. Its tabs:

  • Grade Scale — choose the commodity that colours the assays, set its display unit, and read the colour scale.
  • Layers — every layer loaded for this project: drillholes, geology surfaces, voxels, DXF and more.
  • Navigation — the project's saved views, when it has any.
  • Options — the scene sliders and switches (below).

Drag the grabber bar at the top of the drawer to make it taller or shorter. The layers button closes it again.

Layers

  • Checkbox on each row toggles that layer (or group) on and off. A half-filled box means some of its children are hidden.
  • Tap a group header to expand or collapse it.
  • Hide All / Show All at the top toggles every layer at once.

Navigation States

If the project has saved views, the Navigation tab lists them. Tap any one to fly the camera there, or use the Prev / Play / Next controls to step through them in order.

Options Tab

  • Terrain Opacity — drop it to see the drillholes and voxels through the ground.
  • Assay Scale — how chunky the assay cylinders are. Appears once a commodity is selected.
  • Annotations and Labels — show or hide the scene's text, images and hole labels. Each appears when the project has any.
  • Low Grade — show or hide intervals below the bottom of the grade scale. Appears when the scene has any.

Measure

Tap Measure in the bar at the bottom of the screen, then tap a start point and an end point. Each label carries three numbers:

  • Total (top, bold) — the true 3D distance between the two points.
  • H — horizontal (map) distance, ignoring elevation.
  • ΔZ — vertical drop from start to end. +50 m means the end point is 50 m above the start.

Your tap snaps to whatever is nearest — an assay, a collar, a hole bottom, a vector feature, the trace, or the terrain. The tool exits after the second tap, so tap Measure again for another one. They stay on screen until the trash button clears them.

Draw

Tap Draw to mark up the view with your finger — useful for pointing something out on a shared screen. The camera holds still while you draw, so your marks stay where you put them.

  • Pick pencil, line, arrow, circle or square, and a colour.
  • Fixed keeps a stroke until you erase it; Fade lets it fade out a moment after you lift your finger.
  • The eraser removes a whole stroke at a time, and the trash button clears the lot.
  • Everything you drew is cleared when you leave draw mode, and the camera unlocks.

Compass

The compass shows where north is in the current view and turns as you orbit. Drag it if it covers something you want to see.

Edit Grade Scale